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Calendar Summer 2012

Page history last edited by David Shutkin 11 years ago

Summer 2013 MWR 6:30-9:20 May 13 - June 14

 

 Session 1    May16  Introductions

Assignment due:   WebLog 1: Introductory Survey

 

Activity: Introductions

Discussion: On-line course syllabus

Videos for Thought:  

 

  Producing:  

 


Session 2    May17  Introduction to Classroom Website Project 1: 

 

Announcements:

Where to get a video cam and other technology: Center for Digital Media at John Carroll University

This equipment is available to JCU Students, Faculty and Staff. All loans are for 2 days and items will be checked out through the Grasselli Library system. Equipment can be renewed for an additional two days if there are no pending requests for that item.

 

Questions: about the course, course website/syllabus, etc.?

 

Discussion 1:  Blog 1

a. Who are you?

b. Taking intellectual and creative risks:  Think Different 

c. Questions for me

 

Reading: 

Koehler, M. amd Mishra, P. (2008) Introducing TPCK. Handbook of technological pedagogical content knowledge (TPCK) for educators. Edited by AACTE Committee on Innovation and Technology. New York : Published by Routledge for the American Association of Colleges for Teacher Education. pp. 3-29

 

Discussion 2:

1. The wicked, the protean, the opaque and the unstable -- wondering about technology...

2. What is TPACK?

 

Viewing:

Using technology, students monitor their own musical and athletic activities and analyze the data and feedback to improve their performance. Read a short introductory article or watch an in-depth video. 

 


Session 3   May 21  Classroom Website Project2 

Reading:  The Classroom Web Page: A Must-Have in 2008 from Edutopia

 

Announcements:  Let's discuss privacy issues, Blogs and Wikis

 

Viewing: It's a Crisis of Presence...REALLY

 

Workshop Web 2 Classroom Web Site : For this assignment, research, design, build and publish a web 2.0 web site for your class. (hyperlinks, new pages, passwords and sharing projects)  

 

Resources:  WEB 2.0 Application Directories

 


Session 4    May 23  Classroom Website Project 3/ Project Tomorrow 1  

Assignment due:  WebLog3

 

Readings: Jenkins, H. (2006) Confronting the Challenges of Participatory Culture: pp 1-18.

 

Announce:   

 

Workshops:  Website 2.0

 


Session 5    May 24    Classroom Website Project 4 / Project Tomorrow 2 

Reading:  Jenkins, H. (2006) Confronting the Challenges of Participatory Culture: pp. 19-55.

 

Reading Groups:  You have been assigned to a group (A, B, C, or D).  Based on this assignment, read and prepare two (2) or three (3) of the eleven new media skills from Jenkins (2006) that relate participatory culture to education. 

 

Discussion one: Webliography for your classroom website  (And where/how to find them):

  • Current event video clip;
  • Virtual field trip;
  • Online simulation or other interactive learning experience;
  • Original source materials such as documents, letters, diaries, photographs, etc.;
  • Informational. 

 

Discussion Two: You have been assigned two (2) or three (3) of the eleven new media skills from Jenkins (2006) that relate participatory culture to education. Working with your group, I invite you to design an educational experience about your skills. Your experience is to:

  • teach about your new media skills to your classmates; 

  • integrate as many of the eleven skills as is reasonably possible;

  • integrate at least two websites; 

  • be no longer than ten (10) minutes

 

Workshop

  1. Website 2.0
  2. Digital Storytelling:

   


May 28:  No Class Memorial Day

  


Session 6    May 30 Classroom Website Project 5/ Project Tomorrow3

Assignment due (11:59:59): Web 2 Classroom Web Site   

 

Design Circles:  Project Tomorrow Proposal

Lecture:  An Introduction to Digital Storytelling

Open Workshop 

 

Readings:

  1. Prensky, M. (2008) Young Minds, Fast Times: The Twenty-First-Century Digital Learner. Edutopia magazine.June, 2008.
  2. Prensky, M. (2008) Turning On the Lights. Educational Leadership. 65 (6) 40-45

 

Viewing: and discussing together in class: Who are your students?  What do you know about their literate lives online? Let's view FRONTLINE: growing up online | PBS

Look inside the lives of the most Internet-savvy generation ever with this PBS "Frontline" program that investigates teens and their cyber-existences.

 

Discussion: Growing up online :  Inside the Revolution  From:  FRONTLINE: growing up online | PBS

 

 


Session 7  May 31 Project Tomorrow4 

 

Assignment due: Project Tomorrow Proposal

 

Reading:  

 

Workshop:  Project Tomorrow

 

Video:   Video to Amplify Not Echo text stories

Caleb Silver, executive producer for video at CNNMoney.com explains that news videos created for an online publication should "amplify not echo" text stories .

 

 

Discussion:   

  1. Picking the right media to tell your story.
  2. The Multimedia Storyboard  By Jane Stevens

A storyboard is a sketch of how to organize a story and a list of its contents. It may help you:

  • Define the parameters of a story within available resources and time
  • Organize and focus a story
  • Figure out what medium to use for each part of the story

 

"A storyboard doesn't have to be high art - it's just a sketch.

And it isn't written in stone - it's just a guide. You may very

well change things after you go into the field... " 

 

 


Session 8   June 4  Project Tomorrow5

 

Reading:   Alvermann, D. E. (2008). Why Bother Theorizing Adolescents' Online Literacies for Classroom Practice and Research? Journal of Adolescent & Adult Literacy52(1), 8-19.

 

Design Circles: Project Tomorrow Proposals and StoryBoards

 

1. Searching, wondering, reporting:   Digital Nation Feb. 02, 2010 and Alvermann

(Given what we have explored to date, are there implications for classroom practice -- how we are to organize and facilitate educational experiences for our students)?

2.  Workshop: Project Tomorrow : (Working with the media you have selected for your digital story, produce a brief ds about...) 

3.   Workshop:  Explaining your Storyboard to someone                         

 

"A good way to learn storyboarding is to take [a finished project

or digital story] and sketch out a storyboard of all the elements

in it, the multimedia possibilities if it were more than a print

story and how you might break it up into a nonlinear Web

presentation."

4.  Open Lab         

 


Session 9  June 6  Project Tomorrow6

 

Assignment due: Project Tomorrow StoryBoard

 

Introduction Design Project  using the Design Project Notes  

 
Discussion: Based on a reading for your project...

 

Workshop:  open lab (be certain that you understand technically and conceptually how to build your digital story)


Session 10  June 7      Research and Study Day

 

I will be on campus until 4:30 today.  Most likely, I will be in the library. Whatever I am doing, I'd rather be discussing matters with you! So please feel free to interrupt!    


Session 11  June 11   Design Project1

Gallery Time   

Assignment due: Project Tomorrow

  

Readings:  Harris, J and Hofer, M. (2009) Instructional Planning Activity Types as Vehicles for  Curriculum-Based TPACK Development

 

Additional Reading:

Harris, J., Mishra, P. and Koehler, M. (2009). Teachers' Technological Pedagogical Content Knowledge and Learning Activity Types: Curriculum-based Technology Integration Reframed. Journal of Research on Technology in Education41(4), 393-416.

 

 

Discussion(s) 

 

  1. From the assignment 
    1. How and why do the particular technologies used in this TELE “fit” the content selected? 
    2. How and why do the particular technologies used in this TELE “fit” the instructional strategies you selected?
    3. How and why do the content, instructional strategies, and technologies used all fit together in this TELE?

     2. From the reading:  Selecting technology and other resources, the last step in the process.

 

Activity: (The significance of learning activity types)

 

 Resources:

 


Session 12   June 13   Design Project2   

View2:  Project Tomorrow  

 

Readings:

1.  Zhao, Yong.; Pugh, Kevin.; Sheldon, Stephen. “Conditions for classroom technology innovations.” Teachers College Record, v. 104 issue 3, 2002, p. 482-515.

 

2. (recommended for review pp. 1-12)   Koehler, M. amd Mishra, P. (2008) Introducing TPCK. Handbook of technological pedagogical content knowledge (TPCK) for educators. Edited by AACTE Committee on Innovation and Technology. New York : Published by Routledge for the American Association of Colleges for Teacher Education. pp. 3-29

 

Discussion(s)

  

How Video Games Can Help

FRONTLINE: digital nation: learning: games that teach: video games 101 | PBS

They may be able to teach problem-solving skills better than textbooks. James Paul Gee is a leading proponent of developing video games for education and a professor of literacy studies at Arizona State University. His most recent book is Good Video Games and Good Learning.


Session 13  June 14   Design Project3       

 

Discussion: Design Project:

  • The Domain of Knowledge
  • What you Believe about technology, literacy and education
  • Web and/or digital Resources   
  • Organization of the learning environment
  • The Design Environment
  • References

 

Presentations:  Please prepare to discuss your Design Project:  5 minute time limit including Q&A.   


 

June 15          

Assignment due:  Design Project 


 

 

Inside the Revolution  From:  FRONTLINE: growing up online | PBS

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