This equipment is available to JCU Students, Faculty and Staff. All loans are for 2 days and items will be checked out through the Grasselli Library system. Equipment can be renewed for an additional two days if there are no pending requests for that item.
Questions: about the course, course website/syllabus, etc.?
Workshop: Web 2 Classroom Web Site : For this assignment, research, design, build and publish a web 2.0 web site for your class. (hyperlinks, new pages, passwords and sharing projects)
Discussion Two: You have been assigned one of eleven new media skills from Jenkins (2006) that relate participatory culture to education. Please design an educational event about your skill. Your event is to:
integrate as many of the eleven skills as is reasonably possible;
integrate at least two websites;
be no longer than three minutes.
Discussion one:Webliography for your classroom website (And where/how to find them):
Current event video clip;
Virtual field trip;
Online simulation or other interactive learning experience;
Original source materials such as documents, letters, diaries, photographs, etc.;
Informational.
Workshop: Digital Storytelling and/or website project
Viewing at home and discussing together in class:Who are your students? What do you know about their literate lives online? Let's view FRONTLINE: growinguponline | PBS
Look inside the lives of the most Internet-savvy generation ever with this PBS "Frontline" program that investigates teens and their cyber-existences.
Caleb Silver, executive producer for video at CNNMoney.com explains that news videos created for an online publication should "amplify not echo" text stories .
Workshop: Quizletis a free flash card, study, gaming and quiz web 2.0 application with millions of sets of flashcards treating many subjects. We will use Quizlet to:
Form a group to create, share or discuss flashcards.
Edit and improve flashcard sets created by other group members.
Based on your reading, please prepare five (5) questions and answers in each of the following categories for a total of fifteen (15) questions:
True and False
Multiple choice
Fill in the blank
Discussion: Quizletis a free flash card, study, gaming and quiz web 2.0 application with millions of sets of flashcards treating many subjects. We will use Quizlet to:
Form a group to create, share or discuss flashcards.
Edit and improve flashcard sets created by other group members.
They may be able to teach problem-solving skills better than textbooks. James Paul Gee is a leading proponent of developing video games for education and a professor of literacy studies at Arizona State University. His most recent book is Good Video Games and Good Learning.
Session 14 June 14 Design Project3
Discussion: Design Project:
The Domain of Knowledge
What you Believe about technology, literacy and education
Web and/or digital Resources
Organization of the learning environment
The Design Environment
References
Presentations: Please prepare to discuss your Design Project: 5 minute time limit including Q&A.
June 15
Assignment due: Design Project
Ill-structured, complex domains and Wicked Problems;
Technology defined and the non-neutrality of technology;
Accordances and Constraints;
Functional Fixedness;
Transparency of technological function and perception Vs. Protean and/or unstable and/or opaque technologies;
Comments (0)
You don't have permission to comment on this page.